I don't know what happened to Croteam to lead them to lose the soul of Sam so completely, and attempt a poor copy years later. I'm going to buy the HD classics on Steam now to cleanse myself of this travesty. In the end the only thing I liked about it was the way Gnaar's heads explode when you unload a coach gun into their optic orbit. There's also far too much of it, in cutscenes instead of voiceover.Ī very bland copy of the original information database makes a return in painfully 'console' form, with no controls, no text scrolling, and a very slow wait for any information on the subjects in question. ![]() Dialogue is unbearable and has none of the deranged snappiness of the classic games, focusing instead on crude, peurile humour and military grunt cliches. Serious Sam 3: BFE is a singleplayer and multiplayer first-person and third-person action and shooter game in the Serious Sam series. If you play above Normal difficulty there will be so very many of these.Īnimations are dreadful, enemies are a mixture of poorly recreated old and illogical new, most foes follow the precise same AI routines and the level design is complicated yet utterly boring. To counteract this most of the larger enemies and many smaller examples can do catastrophic, ridiculous amounts of damage to Sam, and one mistake can send you back to your last quicksave. You will spend hours simply 'wiping' massive groups of identical enemies with sustained fire, the pattern of projectile dodging repeating ad nauseum until you're subconsciously going through the motions unharmed. Taunting you for hours, initially, with gameplay necessitating the use of cover while reloading low-power modern military weapons and fighting firearm-wielding humanoids mixed up with 'endless spider crab things', it finally opens up to real large-scale setpiece runs against hordes of foes, but forgets any of the lessons of pacing and most of the depth and fun inherent to enemy behaviour in the original games.Įventually you come to fight hordes so large it feels more like a gruelling job of endlessly mopping the same floor in a club toilet as wave after wave of drunkards arrive to vomit across the tiles. To call a Sam game repetitive would seem redundant, but I can find no better word to describe the cause of the boredom and frustration I felt in trying to complete this game.
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